V
CS2EU / Francefounded 2013

Team Vitality

Esports team audience card for sponsors: audience, reach, sporting weight and partner landscape.

$15.1M
total prize money
6 disciplines
5.1M
public audience
10 official accounts
1.4M
largest public channel
TikTok · teamvitality
10
official accounts
8 platforms tracked
$15 098 971
total prize money

Combined across 6 disciplines. This is the team's objective sporting weight; audience metrics are broken down below.

Audience and reach

How many people follow the team

10 official accounts across 8 platforms: brand, per-game and language-specific channels. Size and content reach are separated.

5,092,765
total subscribers

This is a raw subscriber sum without adjusting for audience overlap. It is a reach ceiling, not unique people.

PlatformAccountSubscribersNote
DiscordTEAM VITALITY25 0597 601 online
Instagramteamvitality1 142 963
TikTokteamvitality1 400 000
YouTubeTeam Vitality Counter Strike84 300
YouTubeTeam Vitality424 000
Twitchvitality292 248
X / TwitterTeamVitalityCS112 476
X / TwitterTeamVitality793 358
Facebookteamvitality489 348
Bilibili (CN)3546778047613811329 013

Content reach

1.6M
TikTok · views/video
average across 10 recent
16 K
Instagram · views/reel
3 494 likes/post
34.3M
YouTube · views/year
videos over 12 months
18 K
X · views/tweet
average across recent

Demand signals

2 900
Search queries / mo
team brand on Google, global
271 608
Site visits / mo
all traffic
70 797
Organic traffic / mo
from search
Where the audience comes fromsite geo
FR
36.0%
US
8.5%
DE
3.6%
SN
2.8%
CZ
2.1%
10 accounts

Esports organizations split audience by language and game. The platform breakdown is a practical map of audience geography.

Sporting weight

Prize money and disciplines

A team may compete in several disciplines. Weight is split by game to show where the team is strongest.

EU
Region · France
6
Disciplines
CS2 · Valorant · League of Legends · Rocket League · Rainbow Six · PUBG
2013
Year founded
Org: 2013-08-05 · CSGO: 2018-10-08
Prize money by discipline6 games · total $15.1M
CS2
$11.6M
Rocket League
$2.6M
League of Legends
$0.3M
Valorant
$0.3M
Rainbow Six
$0.2M
PUBG
$0.1M

The team competes in 6 disciplines. Prize money is split by game.

Partners

12 active partners

Occupied categories show who is already there; open categories show where a pitch can fit.

Occupied categories10 occupied
Retail
Magnum, E.Leclerc
2
Game skins
SKIN.CLUB, SKIN.LAND
2
Health
FYZIO
1
Electronics
EVNIA
1
Sports nutrition
Fulllife Sport
1
Gaming hardware
ASUS ROG
1
Gaming furniture
Blacklyte
1
Betting
Stake
1
Beverages
Nescafe
1
Bank
Credit Agricole
1
Open categories
5 categories

These categories are not occupied by the team and can be used for a sponsor pitch.

Energy drinksApparel / merchTelecomAutomotiveAviation / travel

Materials about sponsorship

2026-05-19

FYZIO · sports nutrition and energy drinks

Team Vitality signed a multi-year partnership with FYZIO.

term: multi-year
esportsradar.gg
2026-04-30

Blacklyte · Gaming furniture

Blacklyte became the gaming chair and desk partner for rosters and team locations.

eegaming.org
2026-03-17

Nescafe · Food and drinks

Partnership results included increased brand awareness among Team Vitality fans.

term: about a year
vitality.gg
2026-02-17

E.Leclerc · Retail

E.Leclerc became the main partner to strengthen access to the 18-35 audience.

vitality.gg
2026-01-09

Fulllife · Kit / apparel

Fulllife became official kit supplier for two years and presented the Pro 2026 jersey.

term: two years
category opens up in 2028
vitality.gg

Use open categories as a starting point for pitch screening.

Sports:Esports